Sourcebooks & the Sunday kit

The Ledger

Every book on your shelf, what it hands a player, and whether it's open on Sunday. Then the kit: what to order tonight, what to fetch on Saturday, and what's free.

I

The rails, properly

The principle is simple. A beginner's first decision should be "do I want to hit things, heal people, or sneak", not "which of 140 subclasses". A veteran's should be "which of the good books", not "everything ever printed". So the rails differ per person, on purpose, and everyone can see why.

Standing rule for session one

2014 rules. Player's Handbook for the build. Xanathar's and Tasha's open for subclasses, spells and the optional class features. Volo's and Mordenkainen's species open for Sam and Hilze only. Everything else closed until level 4.

ElementRuleWho
Ruleset2014 5e, no mixingThe book is 2014 cover to cover. If a player shows up with a 2024 sheet, it gets rebuilt.All
SpeciesPHB nine: human, dwarf, elf, halfling, dragonborn, gnome, half-elf, half-orc, tieflingAll fit the Sword Coast without a word of explanation.All
Species, extendedVolo's and Mordenkainen's non-monstrous species: aasimar, firbolg, goliath, kenku, lizardfolk, tabaxi, triton, eladrin, sea elf, shadar-kai, duergar, deep gnome, githOne sentence on why they're near Phandalin. Goblin, hobgoblin, bugbear, kobold, orc and yuan-ti stay closed: the party spends three chapters killing goblins.Sam, Hilze
ClassesThe twelve in the PHBArtificer closed. It's a third rules system (infusions) and it doesn't exist in this book's world without a story.All
SubclassesPHB, Xanathar's, Tasha'sJeroen and the cousin pick from the PHB. Steer them to Champion, Life, Thief or Berserker.All
Optional class featuresTasha's optional features onStrict improvements. Ranger especially (Deft Explorer, Favored Foe, the Beast Master companion). Hilze will know them.All
Ability scoresStandard array or point buy. Tasha's floating +2/+1 allowedNo rolling on day one. A 7 Constitution on a beginner's first character is a bad first hour.All
BackgroundsPHB thirteen, or build one with youBest hook you own. Get at least two characters tied to Phandalin or to Gundren Rockseeker.All
FeatsOnly through variant human, from the PHB listOtherwise none until level 4, when everyone gets the ASI-or-feat choice anyway.Sam, Hilze
MulticlassingClosed until level 5, and only after a conversationIt's the single biggest source of "wait, what can you do again" at a table.Closed
SpellsAny spell from PHB, Xanathar's, Tasha'sSilvery Barbs (Strixhaven) closed. It's the one spell that makes every DM sigh.All
Everything elseClosedStrixhaven, Planescape, Book of Many Things, Fizban's and Bigby's options, Heroes of Faerûn, the third-party books. Revisit at level 4.Closed
Your side of the screenAll of itMonsters, maps, items and lore from any book, any time. Nobody gets a vote on what walks out of the dark.DM
II

Book by book

Your shelf, plus Xanathar's. What each gives players, and the verdict for Sunday. Subclass lists are complete for the three books that matter.

Player's Handbook

2014Open, everyone
Barbarian Berserker, Totem Warrior · Bard Lore, Valor · Cleric Knowledge, Life, Light, Nature, Tempest, Trickery, War · Druid Land, Moon · Fighter Champion, Battle Master, Eldritch Knight · Monk Open Hand, Shadow, Four Elements · Paladin Devotion, Ancients, Vengeance · Ranger Hunter, Beast Master · Rogue Thief, Assassin, Arcane Trickster · Sorcerer Draconic Bloodline, Wild Magic · Warlock Archfey, Fiend, Great Old One · Wizard the eight schools
Species dwarf (hill, mountain), elf (high, wood, drow), halfling (lightfoot, stout), human (standard, variant), dragonborn, gnome (forest, rock), half-elf, half-orc, tiefling · Backgrounds acolyte, charlatan, criminal, entertainer, folk hero, guild artisan, hermit, noble, outlander, sage, sailor, soldier, urchin · Feats 42

The whole game lives here. Forty subclasses is already plenty for a table of four.

Xanathar's Guide to Everything

2017Open, subclasses and spells
Barbarian Ancestral Guardian, Storm Herald, Zealot · Bard Glamour, Swords, Whispers · Cleric Forge, Grave · Druid Dreams, Shepherd · Fighter Arcane Archer, Cavalier, Samurai · Monk Drunken Master, Kensei, Sun Soul · Paladin Conquest, Redemption · Ranger Gloom Stalker, Horizon Walker, Monster Slayer · Rogue Inquisitive, Mastermind, Scout, Swashbuckler · Sorcerer Divine Soul, Shadow Magic, Storm Sorcery · Warlock Celestial, Hexblade · Wizard War Magic
Also 15 racial feats · ~95 spells · the "This Is Your Life" backstory tables (use these for the two beginners, they're gold) · downtime, tool rules, encounter tables

The best-loved 5e supplement. Nothing in it breaks a table. Gloom Stalker, Hexblade and Swashbuckler will get picked, and that's fine.

Tasha's Cauldron of Everything

2020Open, subclasses, spells, optional features
Artificer (full class, closed) Alchemist, Armorer, Artillerist, Battle Smith · Barbarian Beast, Wild Magic · Bard Creation, Eloquence · Cleric Order, Peace, Twilight · Druid Spores, Stars, Wildfire · Fighter Psi Warrior, Rune Knight · Monk Mercy, Astral Self · Paladin Glory, Watchers · Ranger Fey Wanderer, Swarmkeeper · Rogue Phantom, Soulknife · Sorcerer Aberrant Mind, Clockwork Soul · Warlock Fathomless, Genie · Wizard Bladesinging, Order of Scribes
Also optional class features for every class · Custom Lineage and floating ability bonuses · 15 feats (Fey Touched, Telekinetic, Crusher, Piercer, Slasher, Skill Expert and so on) · group patrons, sidekicks, puzzles, magic items · a proper session zero chapter, worth reading Saturday

Twilight Cleric and Peace Cleric are the two everyone argues about. If Hilze asks for Twilight, say yes and stop worrying, it's a level 1 game.

Volo's Guide to Monsters

2016Species for veterans DM gold
Species aasimar (protector, scourge, fallen), firbolg, goliath, kenku, lizardfolk, tabaxi, triton · Monstrous, closed bugbear, goblin, hobgoblin, kobold, orc, yuan-ti pureblood · No subclasses

Read the goblinoid chapter and the mind flayer chapter before Sunday. They are, almost literally, the first and last acts of your campaign.

Mordenkainen's Tome of Foes

2018Species for veterans Monsters
Species gith (githyanki, githzerai), eladrin, sea elf, shadar-kai, duergar, deep gnome, and eight tiefling bloodlines · No subclasses · lore chapters on elves, dwarves, gith, halflings and gnomes, plus a large monster chapter

You called it Mordekaiser. That's League. This one's a wizard.

Fizban's Treasury of Dragons

2021Closed for players Open for you
Subclasses Way of the Ascendant Dragon (monk), Drakewarden (ranger) · Species chromatic, metallic and gem dragonborn · Feats Gift of the Chromatic / Gem / Metallic Dragon · 7 spells · dragon lairs, hoards, magic items, monsters

Nothing wrong with either subclass. Just not day one. The gem dragonborn is the one Hilze might ask for; make him wait until level 4.

Bigby Presents: Glory of the Giants

2023Closed for players Monsters
Subclass Path of the Giant (barbarian) · Backgrounds Giant Foundling, Rune Carver · Feats Strike of the Giants at level 1, six giant-themed feats at level 4+, Rune Shaper · giant lairs, encounter tables, monsters

Strixhaven: A Curriculum of Chaos

2021Closed
Species owlin · Backgrounds five college students, each with a Strixhaven Initiate feat · Spells five, including Silvery Barbs · No subclasses · a magic-school campaign in a Magic: The Gathering world

Different world, different tone. Silvery Barbs stays closed on its own merits.

The Book of Many Things

2023Closed for players Items, monsters
Backgrounds Rewarded, Ruined · Feat Cartomancer · No subclasses, no species · deck lore, magic items, monsters, adventure hooks

Later in the campaign, a single card from that deck in a Phandalin market stall is a whole session.

Planescape: Adventures in the Multiverse

2023Closed
Backgrounds Gate Warden, Planar Philosopher · Feats Agent of Order, Righteous Heritor, Scion of the Outer Planes · No subclasses · Sigil, the Outlands, a level 3 to 10 adventure

Forgotten Realms: Heroes of Faerûn

2025 · 2024 rulesClosed, wrong ruleset Lore, yes
A 2024-rules player's guide to the Realms: new and returning subclasses (Bladesinger, Battlerager and Purple Dragon Knight among them), species, backgrounds, feats · the companion Adventures in Faerûn is a DM book, also 2024

Both books are superb for Sword Coast lore and you should read the Neverwinter and Phandalin-adjacent bits. Their player mechanics belong to a different edition than the one at your table.

Adventures, no player options

Yours to mine
Waterdeep: Dragon Heist (2018) · Hoard of the Dragon Queen (2014) · Tales from the Yawning Portal (2017) · Journeys through the Radiant Citadel (2022) · Dragon Delves (2025, 2024 rules) · Phandelver and Below itself has no subclasses or species, only Phandalin character hooks in chapter 1, which you should absolutely use

Dragon Heist is where this party goes if they survive to level 12 and want a city. Worth knowing now.

Third party and other games

Closed
Dungeons of Drakkenheim (Ghostfire) has its own contaminated player options and is its own campaign · Odyssey of the Dragonlords (Arcanum Worlds) adds Greek-myth species and subclasses, own setting · The One Ring is a different game entirely · Player's Strategy Guide on your top shelf is a 4th edition book, not 5e, in case you reach for it
III

The kit

Ordered by how much they change Sunday. Prices and cutoffs were checked on bol.com today. Sunday delivery only works on bol's own Select items, and nearly all D&D stock is partner-sold, so Saturday is the real deadline. Cutoffs are today, Friday.

Before you buy anything

Your book has a double-sided poster map folded inside the back: Phandalin region on one side, the town and key encounters on the other. Pull it out. That plus a wet-erase mat covers every map need on Sunday.

Order tonight, arrives Saturday

Fetch on Saturday

Skip for now

Icons of the Realms: Phandelver and Below boosters. Random, €24 each, and the set is built for the back half of the book. No bugbear, no Klarg, no Sildar. Bad value for chapter one. · The 2024 DM screen. Wrong rules on the panels. · Condition rings. Not deliverable in time and chapter one barely uses conditions. · Syrinscape. Superb, subscription, steep learning curve. Not this weekend. · Dice towers, 3D terrain, spell card decks for non-casters. Clutter at a first session. · Hunting a 2014 Player's Handbook. Out of print in NL. You have one. If somehow not, the free Basic Rules PDF below plus the pregens cover Sunday entirely.
IV

Free tonight

Download and print these. Together they replace about €80 of the list above.

V

Shops open Saturday

Nothing in Gouda itself. These are the real ones within reach, verified today. Phone before you drive.

ShopWhereSatWhy go
De TafelridderOude Herengracht 11a, Leiden · 06 4232 896211–18Biggest Nolzur's and Chessex range. Goblins in stock. Mats pickup-only.
The Role Play GoblinWesteinde 24a, Den Haag12–18Pure RPG shop. Dice, trays, terrain, mats, screens. Best browse.
Spellenwinkel.nlRotterdamseweg 370 A9, Delft10–17Huge. Order online before 14:00, collect same day.
SubculturesOudegracht 183, Utrecht · 030 737 100710–18Books, minis, Chessex dice, the Cacklin tracker.
Games GuildVan Nesstraat 1a, Alphen a/d Rijn12–00Closest to you. Books, dice, adventures. Thinner on accessories.
SpellenhuisTorenstraat 142, Den Haag · also Rotterdam11–23Board-game café with a D&D wall. Hours unverified, call 070 364 4782.
VI

Chapter one, the honest version

Everyone who has run this book says the same thing. Chapter one is the deadliest part of it, and the 2023 edition made the hideout harder than the 2014 one.

What got added to Cragmaw Hideout

An extra goblin boss at the cave mouth, a giant poisonous snake in the steep passage, two goblin bosses in the den, two wolves at the twin pools, and a flood trap that reportedly does 2d6. Check each against your book, but plan for it being a longer, meaner dungeon than the reputation suggests.

Use average damage for goblins. Five, every hit. Sly Flourish's single best piece of advice for level 1, and it removes the "goblin rolls a 6 and a beginner is unconscious" moment entirely.

Level them to 2 mid-hideout if the party is bloodied, or right after the ambush if you'd rather. The book says milestone level 2 after clearing the hideout; nothing breaks if it comes early, and level 2 is where characters stop dying to one lucky arrow.

Klarg has about a coin-flip chance of dropping someone with his first swing. Let them find him distracted, let the chimney shortcut work, or drop the two extra goblins in his cave. Any one of those.

Yeemik wants to negotiate. The goblin holding Sildar hostage is the chapter's one social scene. Let it happen.

Read these two before Sunday, in this order. The official chapter one guide (ten minutes), then Eventyr's guide, which covers exactly what the 2023 edition changed. If you have a third slot, Sly Flourish's Running Phandelver. Everything else can wait.